Ludum Dare 46
Created By Kinto (Myself) for Ludum Dare 46. Please comment if you have any feedback for me, thanks!
Controls:
Just move the mouse!
Status | In development |
Platforms | HTML5, Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | TheKintoGames |
Genre | Action |
Made with | Unity |
Tags | Action-Adventure, duck, keep-it-alive, Ludum Dare 46, Pixel Art, Roguelike, Swords, upgrades, Weapons |
Links | Ludum Dare |
Download
Download
LD46_Windows 17 MB
Install instructions
No libraries required. WebGL may need permissions to play in browser.
Comments
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wave 335 on my 4th try i had 7 big swords
This should be a mobile game!
Haha sure!
Cool game,
The window doesn't fit a macbook pro, (it's too tall)
also instructions aren't super clear, I died a lot at the start
Thanks! Ah damn sorry about that! Did making it fullscreen fix it? I can try making it smaller resolution :)
no luck unfortunately with fullscreen either
Cool concept! Swinging my triple dancing swords like a keychain was a lot of fun xD
One downside was the random duck positioning: with no way to move it, the duck falling in the middle makes the game MUCH easier than the duck far to the left. Or did I miss something?
Also, it seems like all waves only consist of small and large kubes (or so it seemed after ~50 waves), which gets kinda repetitive :) With more enemies, this can be very addicting!
"All good things come in threes" (I have a third sword but it's not very visible)
Thanks for the feedback! Haha love the screenshot!
The ducks are spawning randomly at the the of the screen so it can get quite difficult. Now that I think about it, maybe it would have been best if I stuck them in a cage instead? No? :D
Sadly I only had two days to work on this so I didn't get the time to add more enemies. I would've loved to of added something like skeletons or some sort of flying enemies.
....Wow wave 50! I don't think even I played it that much haha. Glad you enjoyed it!